“V-Nova Studios is Changing Entertainment Forever with Sharkarma & Weightless – Are You Ready?”
V-Nova Studios is making waves in the entertainment world with its latest immersive cinematic experiences: Sharkarma: Guardian of the Oceans and Weightless. These groundbreaking projects fuse high-fidelity visuals with unparalleled freedom of movement, ushering in a new era of storytelling where audiences don’t just watch but step inside the narrative. Powered by the Lumiere-award-winning V-Nova PresenZ format, these experiences promise an unprecedented level of immersion—without the motion sickness often associated with VR.

The Tech Powering the Revolution
V-Nova, a pioneering London-based tech company, has built an impressive portfolio of over 1,100 international patents. Their cutting-edge hierarchical and parallel processing technology enhances data, video, and imaging compression while accelerating AI-powered workflows. The result? Ultra-high-quality, real-time cinematic experiences that redefine the boundaries of virtual reality storytelling.
Sharkarma: Guardian of the Oceans—An Epic Adventure with a Mission
Imagine an animated action-adventure that’s both visually stunning and environmentally conscious—that’s Sharkarma. This thrilling expedition-gone-wrong narrative places sharks at the center of the action, highlighting their critical role in ocean ecosystems. With backing from conservation groups WildAid and StopFinning, Sharkarma is more than just entertainment—it’s a call to protect one of nature’s most misunderstood predators.
The creative force behind Sharkarma includes Hollywood producer David Miles Uslan, award-winning animator Cinzia Angelini (Hitpig, Mila), and V-Nova’s own visionaries Gianluca Meardi and Guido Meardi. The team’s goal? To blend breathtaking animation with an urgent message of marine conservation.
“Sharks have roamed the oceans for millions of years, yet humans are their biggest threat,” says Gianluca Meardi, General Manager of V-Nova Studios. “Every year, over 80 million sharks are killed—meanwhile, shark-related human deaths are fewer than 10 annually. Sharkarma is not just an exhilarating 6DoF spectacle; it’s a movement to end cruelty and promote understanding.”
Weightless: A Music Video Like No Other
Weightless takes music entertainment to the next dimension—literally. Created by Grammy, Emmy, and Golden Globe-winning composer Diane Warren, performed by Arilena Ara, and directed by acclaimed music producer Chokolate, this project transforms traditional music videos into fully immersive experiences.
As audiences move through the Weightless environment, their perspective shifts dynamically, allowing for an entirely new way to experience musical storytelling. The fusion of cutting-edge technology and artistic expression showcases the power of V-Nova PresenZ to revolutionize the music industry.
Unlocking a New Era of XR Entertainment
The possibilities for V-Nova PresenZ extend far beyond these two projects. With major Hollywood studios, including DreamWorks Animation, already testing the technology on iconic films like How to Train Your Dragon and Abominable, the door is wide open for reimagining beloved franchises in 6DoF format.
“With over 30 million VR households spending $7 billion annually on gaming, the opportunity to repurpose classic IPs and create immersive musical experiences is massive,” says Guido Meardi, CEO of V-Nova. “We’re excited to bring audiences the first taste of this cinematic revolution—and we want to hear which franchises or artists they’d love to see next.”
From blockbuster remasters to fully immersive XR-native productions, V-Nova PresenZ offers a seamless way for studios, musicians, and indie creators to push the boundaries of storytelling.
The Future is Now
V-Nova Studios is leading the charge into a new era of entertainment, where immersion is no longer a novelty but an expectation. Whether diving into the depths of the ocean with Sharkarma or floating through a mesmerizing musical odyssey with Weightless, audiences are in for an experience like never before.So, the question isn’t whether immersive storytelling is the future—it’s how soon you’ll step inside it. Which world will you explore first?