
“Phil Spencer Says Xbox Will Keep Promoting PlayStation & Switch—Here’s Why!”
In a move that defies traditional console war tactics, Xbox boss Phil Spencer has doubled down on Microsoft’s new multiplatform approach—including PlayStation and Nintendo logos in Xbox showcases.
This shift comes as part of Microsoft’s broader strategy to push its games beyond the Xbox ecosystem, ensuring that players on rival platforms know exactly where they can access upcoming titles. Unlike Sony and Nintendo, who keep their showcases strictly brand-exclusive, Xbox is embracing transparency and showcasing PlayStation and Switch versions of its games front and center.
So, why is Xbox doing this? And will Sony or Nintendo ever follow suit? Let’s break it down.
Xbox’s Shift: More Platforms, More Players
At recent Xbox showcases, fans noticed something unusual—titles like Doom: The Dark Ages, Ninja Gaiden 4, and Clair Obscur: Expedition 33 weren’t just listed for Xbox Series X|S, PC, and Game Pass—they also prominently featured the PlayStation 5 logo.

This marks a major shift from Microsoft’s previous showcases, where PS5 versions were often confirmed later, in separate announcements.
- Phil Spencer explained the change in a recent XboxEra interview:
“I just want to be transparent with people. If we’re shipping on Nintendo Switch, we’re gonna put that. If we’re shipping on PlayStation, on Steam… People should know the storefronts where they can get our games.”
This approach aligns with Microsoft’s broader strategy: put the focus on games, not just platforms.
Meanwhile, Sony & Nintendo Stay Silent
While Xbox is openly advertising PlayStation and Switch versions of its games, Sony and Nintendo aren’t returning the favor.
- Recent examples from PlayStation’s State of Play:
- Monster Hunter Wilds was announced without mentioning PC or Xbox.
- Sega’s Shinobi: Art of Vengeance listed only PS4 & PS5, despite coming to Switch, Xbox, and PC.
- Metal Gear Solid Delta: Snake Eater and Onimusha: Way of the Sword followed the same pattern.
Sony’s strategy remains clear: reinforce PlayStation as the “home” for these titles, even if they’re launching on multiple platforms.
Why Xbox’s Strategy Could Pay Off
- Here’s why Microsoft’s multiplatform transparency makes sense:
- Wider Audience Reach: More players know where to find the game.
- Stronger Brand Perception: Xbox is positioning itself as a “pro-player” company.
- Encourages Growth in Game Sales: More sales across platforms mean more investment in bigger, better games.
Spencer reinforced this idea, saying:
“The strategy that we have allows us to do big games while also supporting our native platform.”
Translation? Xbox is still invested in its own ecosystem, but it’s also embracing the reality that more players = more success.
What’s Next? Expect More PlayStation & Switch Logos in Xbox Showcases
With Microsoft committed to transparency, expect future Xbox showcases (such as the June 2025 event) to feature even more PlayStation and Nintendo logos.
- Possible upcoming games that could appear with PlayStation branding:
- Gears of War: E-Day
- Fable
- Perfect Dark
- State of Decay 3
- Call of Duty 2025
But don’t expect Sony or Nintendo to follow suit anytime soon. Their closed-platform approach is deeply ingrained in their marketing—and for now, it’s working for them.
Final Thoughts: Is This the Future of Gaming?
Phil Spencer’s “games first” strategy signals a changing landscape in gaming, where exclusivity may take a backseat to accessibility.
- Will Sony and Nintendo ever embrace this level of transparency? Probably not—but Xbox is betting that this new approach will set it apart in a way that benefits both players and developers.
- What do you think? Should PlayStation and Nintendo also highlight Xbox versions of their games? Let us know in the comments!