“$90 for Ninja Turtles?! Call of Duty’s Latest Crossover Has Fans Begging for Free-to-Play”

Activision has once again found itself in the crosshairs of the gaming community, and this time, it’s thanks to the latest Call of Duty: Black Ops 6 crossover with none other than the Teenage Mutant Ninja Turtles (TMNT). While the prospect of suiting up as Leonardo, Donatello, Michelangelo, or Raphael might sound like a childhood dream come true, the hefty price tag attached to these heroes in a half-shell has players questioning if Black Ops 6 should just ditch the $70 price tag and go full free-to-play.

The Price of Turtle Power
On February 20, Activision unveiled Black Ops 6 Season 02 Reloaded, which included the highly anticipated TMNT crossover. But the excitement quickly turned into sticker shock. Each of the four Turtles comes with a premium bundle that is expected to cost 2,400 COD Points (roughly $19.99). So, if you want to assemble the entire squad, you’re looking at a whopping $80 investment. But wait—there’s more!
On top of that, Activision introduced a premium event pass for the crossover, priced at 1,100 COD Points ($10), which is the only way to get the coveted Splinter skin. The free track of the event pass does include some Foot Clan soldier skins, but let’s be real—who’s picking a Foot Soldier over Splinter?
The Community’s Verdict: “This is Too Much”
Many players argue that the sheer cost of these cosmetics is approaching the monetization levels of free-to-play games like Fortnite and Apex Legends. Except, of course, Black Ops 6 is not free-to-play—it already requires a $70 buy-in just to access multiplayer.
Redditor II_JangoFett_II summed it up with a simple yet effective rant: “Activision casually glossing over the fact that they want you to pay $80+ if you want the 4 Turtles, plus another $10+ if you want the TMNT event pass rewards. Call of Duty’s Gross greed strikes again… DESPICABLE!”
Another player, Hipapitapotamus, pointed out the shift in how in-game events work: “Guess we can expect an event pass sold every season now. Remember when events were good and got you cool universal camos for free?”
And then there’s the issue of logic—or lack thereof. As APensiveMonkey noted, “The Turtles don’t use guns. Their fingers wouldn’t even… I hate this…”
A Battle Pass Too Far?
Activision’s monetization strategy for Black Ops 6 is nothing short of aggressive. Here’s a breakdown of what players are expected to pay for:
- Base game: $70
- Seasonal Battle Pass: $10
- BlackCell Premium Battle Pass: $30 (can’t be bought with COD Points)
- Standalone Cosmetics: Varies per bundle
- TMNT Premium Event Pass: $10
- Four TMNT Bundles: $80
That’s a staggering amount for a game that isn’t free-to-play. And this isn’t even the first time Activision has implemented this type of monetization—fans already expressed frustration over the Squid Game crossover and its own premium event pass.
Should Black Ops 6 Just Go Free-to-Play?
With each new overpriced microtransaction, more and more players are asking the obvious question: Should Call of Duty’s multiplayer just be free-to-play? After all, its battle royale counterpart, Warzone, already follows that model, and free-to-play shooters like Fortnite and Apex Legends have proven that high-quality games can thrive without an upfront cost.
Reddit user PunisherR35 put it bluntly: “So they expect the player base to buy the game itself, buy the battle pass/BlackCell, and now this? Na, that’s too much. If this is gonna be the norm moving forward, CoD needs to move to a FTP model.”
Activision’s Bottom Line: Why Change a Winning Formula?
Despite the backlash, Black Ops 6 is performing exceptionally well. In fact, it had the biggest launch in Call of Duty history, set a new Game Pass subscription record, and saw a 60% increase in PlayStation and Steam sales compared to Modern Warfare 3. Microsoft, which acquired Activision for a mind-blowing $69 billion, is undoubtedly thrilled with these numbers.
With sales this strong, Activision has little incentive to shake up its strategy. But if the company continues pushing the boundaries of monetization, it might eventually find that even the most dedicated players have their limits. Until then, Black Ops 6 will likely remain a full-priced game with a free-to-play monetization model—whether fans like it or not.